Play a Duet

Games that need two people.

Two screens, one table. Every game here is built for exactly two people sitting together — and none of them work alone.

Open the first game

The games

Game one Lock & Letter Three cooperative escape rooms, built from the letters of two correspondents whose mail kept arriving opened. A storm-night lighthouse, a censor's mail office, a glasshouse at dawn. Three rooms · about 45 min each · two players Play